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![]() The file name of the character's name sprite. Searches the root attribute's directory from the element. ![]() The id of the trinket the character starts with. The id of the pill the character starts with. The id of the card the character starts with. Separated by spaces (commas in Afterbirth †). The ids of the items the character starts with. The amount of bombs the character starts with. The amount of coins the character starts with. The amount of black hearts the character starts with. The amount of soul hearts the character starts with. The amount of filled red hearts the character starts with. You can also use all if you want it to affect every value. Accepted values: damage, familiars, firedelay, flying, luck, range, shotspeed, speed, tearcolor, tearflag, and weapon. ![]() Every time the cache is evaluated, these items are updated.
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